Gallery¶ Real screenshots of the Assets And Map Editor in action. Click any image to enlarge. OTB Editor — Sprites & Animations Item texture, animation frames, OTB attributes, and full item list on the right. OTBM Map Viewer Top-down map with terrain and tiles. Side navigation and tile properties panel. Item Search on Map Search dialog with filters and result list for locating items on the map. Map Context Menu Right-click on a tile: copy Server ID, Client ID, RAW, Browse Tile. File Menu Select client folder, open OTB and map, save all, and export selected. Session Menu New session, merge into current, and transplant items between files. View Menu Toggle floors, grid, zones, animations, minimap, and item ghosting. Tools Menu Brush Editor, Find Unmapped, Find Duplicates, and Compact Sprites. Edit — Border Automagic Automatically generates tile borders when painting on the map. Main interface Three-panel layout: file tree, sprite grid, and item properties. OTB Editor Hierarchical item list with editable attributes and CSV export. DAT/SPR Viewer Sprite grid with category filters, animation preview, and item properties. OTBM Map Viewer Top-down map with color-coded terrain, mini-map, and layer selector. Creature Viewer Per-direction animation frames (N/S/E/W) with playback controls and properties. Global Item Search Type filters, tabular results with stats, and pagination. Contribute¶ Screenshot at minimum 1280×720 resolution Open an issue with label documentation Or share on Discord